Monday, September 23, 2013

T4P4 - Combat

WOW - lots of dice rolling and counter moving in this update...

Turn 4 Phase 4
Combat
Travis triggers his front HMG's on "unaimed" and hits Roger with both. The first goes past metal to pass through the front. The second takes the LAST point of metal armor and an obstacle is formed.
Also - Travis' Flame Cloud burns out and leaves smoke behind.

Turn 4 Phase 5
Peter makes a D1 drift right.
Billy moves straight.
Jeff fishtails CCW 30 degrees, conforming Joseph, who conforms Roger. He then moves straight 1/2", further conforming Joseph who conforms Roger more and also bumps into Travis. This causes Travis' right BT to activate a Paint Cloud on the right side. Jo's right BT drops Ice from the right side and a Paint Cloud from Underbody. They each take a little damage to their right sides and Jeff slows to 15 in the process.

Combat
Billy's Driver fires both Flechette Guns at Peter, missing.

End of Turn
Roger continues to burn.
Joseph fails to catch fire from contact with Roger - burn mods gone.
Travis has a burn mod from Roger's HT Flaming Oil and from being in contact with his burning car but fails to catch fire.
Jeff has a burn mod from running over Joseph's Flaming Oil but also fails to catch fire.

Turn 5 Phase 1

I need speed from Billy & Jeff...

Updated Walkarounds are posted below pics...





Updated walkarounds -

Gate 1 - Rick - Swiss Time Expiration - Luxury, Sloped, Metal over Plastic (front plastic gone), Gas Engine, Driver & Gunner (both unconscious), 4 Tires, TL Front, VFRP Front, Dischargers - Back, Left, Right, Front Sand, Spoiler & Airdam, Hubs Front, Guards Back     -39 points, full killed

Gate 2 - Peter - D40 Lux - Luxury, Sloped & Streamlined, Metal over Plastic (front plastic gone), Gas Engine, Driver only, 4 Racing Slicks, Dischargers - Left, Right, Back, Spoiler & Airdam, Hubs Front (left destroyed), Guards Back, Ramplate     43 points

Gate 3 - Billy - Muncher - Luxury, Electric PP, Driver & Gunner, 4 Tires, Laser in Turret, 2 FG Left, MD Back     21 points

Gate 4 - Rene - Vivica - Sedan, Electric PP, Driver only, 4 Tires (front right and back left wheel gone), Small Bore Front, Mine Dropper Back, Ice Dropper Back, Dischargers - Front, Paint Back, Spoiler & Airdam, Hubs Front, Guards Back     -24 points, mobility killed 

Gate 5 - Roger - Carnivore - Luxury, Sloped Metal over FP Plastic, front armor gone, right side armor gone, back armor gone, Electric PP, Driver only - dead, 4 Tires, Flaming Oil Jet Back, Spoiler & Airdam, Ramplate, Hubs Front, Guards Back     -14 points, full killed

Gate 6 - Jeff - BOOP! - Luxury, Gas Engine, Driver Johnnee Haddees, Gunner Draconia Haddees, 4 Tires, 3 RL's with Incendiary Ammo Front, RL in Top EWP, Dischargers - 2 Left, 2 Right, Hubs Front, Guards Back     48 points

Gate 7 - Travis - The Monsoon - Luxury, Sloped FP Armor, Electric PP, Driver only, 4 Tires, front right & both back wheels gone, 2 HMG's Front, Dischargers - Sand Front, Back, Flaming Oil & Flame Cloud Left, Paint Cloud right & ??? right, 2 Top, 2 Under, Spoiler & Airdam, Hubs Front and Back, Guards Back     -25 points

Gate 8 - Joseph - NNN - Sedan, Sloped, front armor gone, Electric PP, Driver only (dead), 4 Tires, Oil/Paint Gun Left, Dischargers - Sand Front, Back, 2 Left, Ice and Oil right, 2 Top, Paint & unknown under, Spoiler & Airdam, Ramplate, Hubs Front and Back, Guards Back     2 points, full killed




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