Monday, July 22, 2013
T1P5 - movement continues
Billy moves straight.
Rene makes no reply and moves straight.
Roger moves straight
Travis makes a D5 right bend.
Joseph makes a D1 left bend.
Now holding for movement from Jeff (I already have Peter's movement)...
Friday, July 19, 2013
T1P5 - movement begins
Turn 1 Phase 5
Movement
Rick moves straight
Peter & Jeff defer to the lower reflex guys
holding for movement from
Billy
Rene
Roger
Travis
Joseph
Movement
Rick moves straight
Peter & Jeff defer to the lower reflex guys
holding for movement from
Billy
Rene
Roger
Travis
Joseph
Thursday, July 18, 2013
T1P4 - combat
Turn 1 Phase 4
Combat
Rene's paint cloud ignites into a Flame Cloud
Turn 1 Phase 5
I need movement or defer action from Peter & Jeff...
Combat
Rene's paint cloud ignites into a Flame Cloud
Turn 1 Phase 5
I need movement or defer action from Peter & Jeff...
Sunday, July 14, 2013
T1P3 - combat
First - an explanation for those that are not on the direct mail list...
My high school hosted our state conference this week and email was the LAST thing on my mind. :-) When Friday at 3 PM finally came I had over 600 unread emails...
I gave a new 24 hour clock to those two I had not heard from and then got replies. Meanwhile I "unwound" by playing in the Magic: The Gathering pre-release at the FLGS (Friendly Local Game Store) yesterday. First time playing Magic in OVER A YEAR and I won my first game so I was happy! Lost the second game but won the first match. Felt good!
If you're interested in hearing about the week and details about yesterday, check out my "personal blog" at this link - http://jimmylogan.blogspot.com/2013/07/busy-week-unwound-yesterday.html
Now on with the game...
Jeff's Gunner fires three front RL's and the RL in the EWP top at Roger. The top one misses. The first front one hits with Incendiary Ammo. Some damage is stopped by metal and the FP plastic underneath takes damage. The second one strips off the metal armor and does more damage to the FP plastic below. The third one hits just the FP plastic armor. An obstacle is dropped.
Billy drops another mine.
Rene drops paint from the back.
Turn 1 Phase 4
Movement - none
Combat
I need instructions from
Rick's Driver
Jeff's Driver
Roger's Driver
If you were involved in the combat above, look for a personal email.
Walkarounds are updated below (below the maps)...
Gate 1 - Rick - Swiss Time Expiration - Luxury, Sloped, Gas Engine, Driver & Gunner, 4 Tires, TL Front, VFRP Front, Dischargers Back, Left, Right, Front, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 2 - Peter - D40 Lux - Luxury, Sloped & Streamlined, Gas Engine, Driver only, 4 Racing Slicks, Dischargers Left, Right Back, Spoiler & Airdam, Hubs Front (left destroyed), Guards Back, Ramplate - zero points
Gate 3 - Billy - Muncher - Luxury, Electric PP, Driver & Gunner, 4 Tires, Energy Weapon in Turret, 2 Small Bore Left, MD Back - zero points
Gate 4 - Rene - Vivica - Sedan, Electric PP, Driver only, 4 Tires, Small Bore Front, Dropped Solid Back, Dropped Liquid Back, Discharger Front, Paint Discharger Back used, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 5 - Roger - Carnivore - Luxury, Sloped Metal over FP Plastic, right side metal armor gone, Electric PP, Driver only, 4 Tires, Dropped Liquid Back, Spoiler & Airdam, Ramplate, Hubs Front, Guards Back - zero points
Gate 6 - Jeff - BOOP! - Luxury, Gas Engine, Driver Johnnee Haddees, Gunner Draconia Haddees, 4 Tires, 3 RL's with Incendiary Ammo Front, RL in Top EWP, 2 Dischargers Left, 2 Dischargers Right, Hubs Front, Guards Back - zero points
Gate 7 - Travis - The Monsoon - Luxury, Sloped, Electric PP, Driver only, 4 Tires, 2 Small Bore Front, Discharger Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Hubs Front and Back, Guards Back - zero points
Gate 8 - Joseph - NNN - Sedan, Sloped, Electric PP, Driver only, 4 Tires, Large Bore Left, Dischargers Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Ramplate, Hubs Front and Back, Guards Back - zero points
My high school hosted our state conference this week and email was the LAST thing on my mind. :-) When Friday at 3 PM finally came I had over 600 unread emails...
I gave a new 24 hour clock to those two I had not heard from and then got replies. Meanwhile I "unwound" by playing in the Magic: The Gathering pre-release at the FLGS (Friendly Local Game Store) yesterday. First time playing Magic in OVER A YEAR and I won my first game so I was happy! Lost the second game but won the first match. Felt good!
If you're interested in hearing about the week and details about yesterday, check out my "personal blog" at this link - http://jimmylogan.blogspot.com/2013/07/busy-week-unwound-yesterday.html
Now on with the game...
Jeff's Gunner fires three front RL's and the RL in the EWP top at Roger. The top one misses. The first front one hits with Incendiary Ammo. Some damage is stopped by metal and the FP plastic underneath takes damage. The second one strips off the metal armor and does more damage to the FP plastic below. The third one hits just the FP plastic armor. An obstacle is dropped.
Billy drops another mine.
Rene drops paint from the back.
Turn 1 Phase 4
Movement - none
Combat
I need instructions from
Rick's Driver
Jeff's Driver
Roger's Driver
If you were involved in the combat above, look for a personal email.
Walkarounds are updated below (below the maps)...
Gate 1 - Rick - Swiss Time Expiration - Luxury, Sloped, Gas Engine, Driver & Gunner, 4 Tires, TL Front, VFRP Front, Dischargers Back, Left, Right, Front, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 2 - Peter - D40 Lux - Luxury, Sloped & Streamlined, Gas Engine, Driver only, 4 Racing Slicks, Dischargers Left, Right Back, Spoiler & Airdam, Hubs Front (left destroyed), Guards Back, Ramplate - zero points
Gate 3 - Billy - Muncher - Luxury, Electric PP, Driver & Gunner, 4 Tires, Energy Weapon in Turret, 2 Small Bore Left, MD Back - zero points
Gate 4 - Rene - Vivica - Sedan, Electric PP, Driver only, 4 Tires, Small Bore Front, Dropped Solid Back, Dropped Liquid Back, Discharger Front, Paint Discharger Back used, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 5 - Roger - Carnivore - Luxury, Sloped Metal over FP Plastic, right side metal armor gone, Electric PP, Driver only, 4 Tires, Dropped Liquid Back, Spoiler & Airdam, Ramplate, Hubs Front, Guards Back - zero points
Gate 6 - Jeff - BOOP! - Luxury, Gas Engine, Driver Johnnee Haddees, Gunner Draconia Haddees, 4 Tires, 3 RL's with Incendiary Ammo Front, RL in Top EWP, 2 Dischargers Left, 2 Dischargers Right, Hubs Front, Guards Back - zero points
Gate 7 - Travis - The Monsoon - Luxury, Sloped, Electric PP, Driver only, 4 Tires, 2 Small Bore Front, Discharger Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Hubs Front and Back, Guards Back - zero points
Gate 8 - Joseph - NNN - Sedan, Sloped, Electric PP, Driver only, 4 Tires, Large Bore Left, Dischargers Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Ramplate, Hubs Front and Back, Guards Back - zero points
Saturday, July 6, 2013
T1P3 - movement concluded
Billy moves straight
Rene makes a D3 drift left
Roger moves straight
Travis moves straight
Joseph makes a D1 right bend
Combat
I need instructions from:
Jeff
Rene
Roger
Rene makes a D3 drift left
Roger moves straight
Travis moves straight
Joseph makes a D1 right bend
Combat
I need instructions from:
Jeff
Rene
Roger
Wednesday, July 3, 2013
T1P3 - movement
Good evening! I actually confirmed the moves earlier today and made them on the map, then got tied up with some things and just now sitting back down to it...
Rick makes a D1 drift right
Peter moves straight
Jeff moves straight
I need movement from
Billy
Rene
Roger
Rick makes a D1 drift right
Peter moves straight
Jeff moves straight
I need movement from
Billy
Rene
Roger
Monday, July 1, 2013
T1P2 - combat
I was out of town on vacation, so this update is late coming. As I told the players, though, I am NOT apologizing for going off and having a good time. :-)
Turn 1 Phase 2
Combat
Rick's Gunner triggers his TL, hitting Peter's front left tire. His VFRP hits with three rockets, destroying the hub and damaging the tire. Debris is dropped.
Billy's Driver fires his MD, dropping a mine.
Updated walkarounds & points below...
Turn 1 Phase 3
I need movement or deferment from Rick & Jeff...
Gate 1 - Rick - Swiss Time Expiration - Luxury, Sloped, Gas Engine, Driver & Gunner, 4 Tires, TL Front, VFRP Front, Dischargers Back, Left, Right, Front, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 2 - Peter - D40 Lux - Luxury, Sloped & Streamlined, Gas Engine, Driver only, 4 Racing Slicks, Dischargers Left, Right Back, Spoiler & Airdam, Hubs Front (left destroyed), Guards Back, Ramplate - zero points
Gate 3 - Billy - Muncher - Luxury, Electric PP, Driver & Gunner, 4 Tires, Energy Weapon in Turret, 2 Small Bore Left, MD Back - zero points
Gate 4 - Rene - Vivica - Sedan, Electric PP, Driver only, 4 Tires, Small Bore Front, Dropped Solid Back, Dropped Liquid Back, Dischargers Front, Back, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 5 - Roger - Carnivore - Luxury, Sloped, Electric PP, Driver only, 4 Tires, Dropped Liquid Back, Spoiler & Airdam, Ramplate, Hubs Front, Guards Back - zero points
Gate 6 - Jeff - BOOP! - Luxury, Gas Engine, Driver Johnnee Haddees, Gunner Draconia Haddees, 4 Tires, 3 Rockets Front, Rocket in Top EWP, 2 Dischargers Left, 2 Dischargers Right, Hubs Front, Guards Back - zero points
Gate 7 - Travis - The Monsoon - Luxury, Sloped, Electric PP, Driver only, 4 Tires, 2 Small Bore Front, Discharger Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Hubs Front and Back, Guards Back - zero points
Gate 8 - Joseph - NNN - Sedan, Sloped, Electric PP, Driver only, 4 Tires, Large Bore Left, Dischargers Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Ramplate, Hubs Front and Back, Guards Back - zero points
Turn 1 Phase 2
Combat
Rick's Gunner triggers his TL, hitting Peter's front left tire. His VFRP hits with three rockets, destroying the hub and damaging the tire. Debris is dropped.
Billy's Driver fires his MD, dropping a mine.
Updated walkarounds & points below...
Turn 1 Phase 3
I need movement or deferment from Rick & Jeff...
Gate 1 - Rick - Swiss Time Expiration - Luxury, Sloped, Gas Engine, Driver & Gunner, 4 Tires, TL Front, VFRP Front, Dischargers Back, Left, Right, Front, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 2 - Peter - D40 Lux - Luxury, Sloped & Streamlined, Gas Engine, Driver only, 4 Racing Slicks, Dischargers Left, Right Back, Spoiler & Airdam, Hubs Front (left destroyed), Guards Back, Ramplate - zero points
Gate 3 - Billy - Muncher - Luxury, Electric PP, Driver & Gunner, 4 Tires, Energy Weapon in Turret, 2 Small Bore Left, MD Back - zero points
Gate 4 - Rene - Vivica - Sedan, Electric PP, Driver only, 4 Tires, Small Bore Front, Dropped Solid Back, Dropped Liquid Back, Dischargers Front, Back, Spoiler & Airdam, Hubs Front, Guards Back - zero points
Gate 5 - Roger - Carnivore - Luxury, Sloped, Electric PP, Driver only, 4 Tires, Dropped Liquid Back, Spoiler & Airdam, Ramplate, Hubs Front, Guards Back - zero points
Gate 6 - Jeff - BOOP! - Luxury, Gas Engine, Driver Johnnee Haddees, Gunner Draconia Haddees, 4 Tires, 3 Rockets Front, Rocket in Top EWP, 2 Dischargers Left, 2 Dischargers Right, Hubs Front, Guards Back - zero points
Gate 7 - Travis - The Monsoon - Luxury, Sloped, Electric PP, Driver only, 4 Tires, 2 Small Bore Front, Discharger Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Hubs Front and Back, Guards Back - zero points
Gate 8 - Joseph - NNN - Sedan, Sloped, Electric PP, Driver only, 4 Tires, Large Bore Left, Dischargers Front, Back, 2 Left, 2 Right, 2 Top, 2 Under, Spoiler & Airdam, Ramplate, Hubs Front and Back, Guards Back - zero points
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